Welfare Technology

2009-2018

Nordic Brain was a special project organization founded by Carl-Fredrik Vogel in 2009 to explore the field of digital video games in the field of Welfare Technology ("Welfare Tech"). Nordic Brain was discontinued in 2018, when the project was completed.


A report about this implementation of a digital stimulation method for cognition and well being in the senior care sector (in Danish), can be sent on request.


Here Carl-Fredrik's extensive knowledge of production and development methods from the field of entertainment, was used to design and implement a method for using art and digital technology as a driver for change in the health care sector.

Various stakeholders were identified, and a method for finding "best practice" was employed.


 

Nordic Brain was a project-oriented organization in the field of welfare technology 2009-2018. Nordic Brain's, purpose was helping municipal institutions develop, produce and take ownership of new digital entertainment based methods for stimulating well being and cognitive health. 



The project took off after an initial investment, where the visionary leader Anette Steen Madsen at The Senior Center Bispebjerg could see the potential of the proposal. Her seed money, funded the show-case "Brain Lounge" for the City of Copenhagen Health department leading to the project being rolled out to all senior centres in Copenhagen.


The biggest succes was The Brain Lounge (Hjerneloungen) a designated area for using digital technology, in order to stimulate cognitive health, implemented in 75 Danish nursing homes and community centres in the greater Copenhagen and surrounding municipalities, for people more than 65 years old.




The company worked for various municipalities and their social services departments, and operated as the private partner (SME) in Public-Private-Partnerships. The company had five employees, it-support, it-coaches, and back office functions.



 

The Brain Lounge had a series of games that were designed to the target group. The games were designed and programmed by Serious Games Interactive as a Flash platform.


Unfortunately the games were discontinued in 2020, when Flash stopped being supported.

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